首次初始化
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/* USER CODE BEGIN Header */
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/**
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******************************************************************************
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* File Name : freertos.c
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* Description : Code for freertos applications
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2026 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/* USER CODE END Header */
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/* Includes ------------------------------------------------------------------*/
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#include "FreeRTOS.h"
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#include "task.h"
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#include "main.h"
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#include "cmsis_os.h"
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/* Private includes ----------------------------------------------------------*/
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/* USER CODE BEGIN Includes */
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#include "uart4.h"
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#include "esc.h"
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#include "lvgl.h"
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#include "ili9341.h"
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#include "lv_port_disp.h"
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/* USER CODE END Includes */
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/* Private typedef -----------------------------------------------------------*/
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/* USER CODE BEGIN PTD */
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/* USER CODE END PTD */
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/* Private define ------------------------------------------------------------*/
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/* USER CODE BEGIN PD */
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/* USER CODE END PD */
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/* Private macro -------------------------------------------------------------*/
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/* USER CODE BEGIN PM */
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/* USER CODE END PM */
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/* Private variables ---------------------------------------------------------*/
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/* USER CODE BEGIN Variables */
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/* USER CODE END Variables */
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/* Definitions for defaultTask */
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osThreadId_t defaultTaskHandle;
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const osThreadAttr_t defaultTask_attributes = {
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.name = "defaultTask",
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.stack_size = 1024 * 4,
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.priority = (osPriority_t) osPriorityNormal,
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};
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/* Private function prototypes -----------------------------------------------*/
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/* USER CODE BEGIN FunctionPrototypes */
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/* USER CODE END FunctionPrototypes */
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void StartDefaultTask(void *argument);
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void MX_FREERTOS_Init(void); /* (MISRA C 2004 rule 8.1) */
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/* Hook prototypes */
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void vApplicationIdleHook(void);
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void vApplicationStackOverflowHook(xTaskHandle xTask, signed char *pcTaskName);
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void vApplicationMallocFailedHook(void);
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/* USER CODE BEGIN 2 */
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void vApplicationIdleHook( void )
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{
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/* vApplicationIdleHook() will only be called if configUSE_IDLE_HOOK is set
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to 1 in FreeRTOSConfig.h. It will be called on each iteration of the idle
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task. It is essential that code added to this hook function never attempts
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to block in any way (for example, call xQueueReceive() with a block time
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specified, or call vTaskDelay()). If the application makes use of the
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vTaskDelete() API function (as this demo application does) then it is also
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important that vApplicationIdleHook() is permitted to return to its calling
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function, because it is the responsibility of the idle task to clean up
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memory allocated by the kernel to any task that has since been deleted. */
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}
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/* USER CODE END 2 */
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/* USER CODE BEGIN 4 */
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void vApplicationStackOverflowHook(xTaskHandle xTask, signed char *pcTaskName)
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{
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/* Run time stack overflow checking is performed if
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configCHECK_FOR_STACK_OVERFLOW is defined to 1 or 2. This hook function is
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called if a stack overflow is detected. */
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}
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/* USER CODE END 4 */
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/* USER CODE BEGIN 5 */
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void vApplicationMallocFailedHook(void)
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{
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/* vApplicationMallocFailedHook() will only be called if
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configUSE_MALLOC_FAILED_HOOK is set to 1 in FreeRTOSConfig.h. It is a hook
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function that will get called if a call to pvPortMalloc() fails.
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pvPortMalloc() is called internally by the kernel whenever a task, queue,
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timer or semaphore is created. It is also called by various parts of the
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demo application. If heap_1.c or heap_2.c are used, then the size of the
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heap available to pvPortMalloc() is defined by configTOTAL_HEAP_SIZE in
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FreeRTOSConfig.h, and the xPortGetFreeHeapSize() API function can be used
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to query the size of free heap space that remains (although it does not
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provide information on how the remaining heap might be fragmented). */
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}
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/* USER CODE END 5 */
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/**
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* @brief FreeRTOS initialization
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* @param None
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* @retval None
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*/
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void MX_FREERTOS_Init(void) {
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/* USER CODE BEGIN Init */
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/* USER CODE END Init */
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/* USER CODE BEGIN RTOS_MUTEX */
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/* add mutexes, ... */
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/* USER CODE END RTOS_MUTEX */
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/* USER CODE BEGIN RTOS_SEMAPHORES */
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/* add semaphores, ... */
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/* USER CODE END RTOS_SEMAPHORES */
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/* USER CODE BEGIN RTOS_TIMERS */
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/* start timers, add new ones, ... */
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/* USER CODE END RTOS_TIMERS */
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/* USER CODE BEGIN RTOS_QUEUES */
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/* add queues, ... */
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/* USER CODE END RTOS_QUEUES */
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/* Create the thread(s) */
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/* creation of defaultTask */
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defaultTaskHandle = osThreadNew(StartDefaultTask, NULL, &defaultTask_attributes);
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/* USER CODE BEGIN RTOS_THREADS */
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/* add threads, ... */
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/* USER CODE END RTOS_THREADS */
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/* USER CODE BEGIN RTOS_EVENTS */
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/* add events, ... */
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/* USER CODE END RTOS_EVENTS */
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}
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/* USER CODE BEGIN Header_StartDefaultTask */
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/**
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* @brief Function implementing the defaultTask thread.
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* @param argument: Not used
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* @retval None
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*/
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/* USER CODE END Header_StartDefaultTask */
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void StartDefaultTask(void *argument)
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{
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/* USER CODE BEGIN StartDefaultTask */
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/*
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* 之前这里是:
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* ILI9341_Init();
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* ILI9341_SetRotation(1);
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* ILI9341_FillScreen(ILI9341_BLACK);
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*
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* 现在硬件初始化、清屏都收拢到了 lv_port_disp.c 的 disp_init()
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* 里统一做(跟随 lv_init()/lv_port_disp_init() 一起调用)。
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* 不再单独调用 ILI9341_SetRotation(1):横屏旋转已经改成在
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* disp_flush() 里用软件转置实现,如果这里再把 MADCTL 的 MV 位
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* 置 1,会跟软件转置逻辑重复叠加,导致画面完全错乱。
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*/
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lv_init();
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lv_port_disp_init();
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//延时等待时钟同步防止异常出现
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osDelay(100);
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lv_obj_t *scr = lv_scr_act();
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/*
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* 屏幕背景
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*/
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lv_obj_set_style_bg_color(scr, lv_color_hex(0x101820), LV_PART_MAIN);
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lv_obj_set_style_bg_opa(scr, LV_OPA_COVER, LV_PART_MAIN);
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/*
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* 标题
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*/
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lv_obj_t *title = lv_label_create(scr);
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lv_label_set_text(title, "STM32H750 LVGL");
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lv_obj_set_style_text_color(title, lv_color_hex(0xFFFFFF), LV_PART_MAIN);
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lv_obj_align(title, LV_ALIGN_TOP_MID, 0, 12);
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/*
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* 状态文字
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*/
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lv_obj_t *status = lv_label_create(scr);
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lv_label_set_text(status, "UI + Animation OK");
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lv_obj_set_style_text_color(status, lv_color_hex(0x00E5FF), LV_PART_MAIN);
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lv_obj_align(status, LV_ALIGN_TOP_MID, 0, 38);
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/*
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* 进度条背景
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*/
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lv_obj_t *bar = lv_bar_create(scr);
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lv_obj_set_size(bar, 220, 18);
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lv_obj_align(bar, LV_ALIGN_TOP_MID, 0, 72);
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lv_bar_set_mode(bar, LV_BAR_MODE_NORMAL);
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lv_bar_set_range(bar, 0, 100);
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lv_bar_set_value(bar, 0, LV_ANIM_OFF);
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lv_obj_set_style_bg_color(bar, lv_color_hex(0x303030), LV_PART_MAIN);
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lv_obj_set_style_bg_opa(bar, LV_OPA_COVER, LV_PART_MAIN);
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lv_obj_set_style_border_width(bar, 1, LV_PART_MAIN);
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lv_obj_set_style_border_color(bar, lv_color_hex(0x666666), LV_PART_MAIN);
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lv_obj_set_style_pad_all(bar, 0, LV_PART_MAIN);
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lv_obj_set_style_bg_color(bar, lv_color_hex(0x00C853), LV_PART_INDICATOR);
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lv_obj_set_style_bg_opa(bar, LV_OPA_COVER, LV_PART_INDICATOR);
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/*
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* 蓝色动画方块
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*/
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lv_obj_t *box = lv_obj_create(scr);
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lv_obj_set_size(box, 40, 40);
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lv_obj_set_pos(box, 20, 115);
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lv_obj_set_style_bg_color(box, lv_color_hex(0x0091EA), LV_PART_MAIN);
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lv_obj_set_style_bg_opa(box, LV_OPA_COVER, LV_PART_MAIN);
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lv_obj_set_style_border_width(box, 0, LV_PART_MAIN);
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lv_obj_set_style_pad_all(box, 0, LV_PART_MAIN);
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/*
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* 按钮
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*/
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lv_obj_t *btn = lv_btn_create(scr);
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lv_obj_set_size(btn, 120, 36);
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lv_obj_align(btn, LV_ALIGN_BOTTOM_MID, 0, -18);
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lv_obj_set_style_bg_color(btn, lv_color_hex(0x263238), LV_PART_MAIN);
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lv_obj_set_style_bg_opa(btn, LV_OPA_COVER, LV_PART_MAIN);
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lv_obj_set_style_border_width(btn, 1, LV_PART_MAIN);
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lv_obj_set_style_border_color(btn, lv_color_hex(0x00E5FF), LV_PART_MAIN);
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lv_obj_t *btn_label = lv_label_create(btn);
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lv_label_set_text(btn_label, "START");
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lv_obj_set_style_text_color(btn_label, lv_color_hex(0xFFFFFF), LV_PART_MAIN);
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lv_obj_center(btn_label);
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/*
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* 方块左右移动动画
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*/
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lv_anim_t anim;
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lv_anim_init(&anim);
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lv_anim_set_var(&anim, box);
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lv_anim_set_values(&anim, 20, 260);
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lv_anim_set_time(&anim, 1200);
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lv_anim_set_playback_time(&anim, 1200);
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lv_anim_set_repeat_count(&anim, LV_ANIM_REPEAT_INFINITE);
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lv_anim_set_exec_cb(&anim, (lv_anim_exec_xcb_t)lv_obj_set_x);
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lv_anim_start(&anim);
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/*
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* 进度条动画,0 到 100 再回到 0
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*/
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// lv_anim_t bar_anim;
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// lv_anim_init(&bar_anim);
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// lv_anim_set_var(&bar_anim, bar);
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// lv_anim_set_values(&bar_anim, 0, 100);
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// lv_anim_set_time(&bar_anim, 3000);
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// lv_anim_set_playback_time(&bar_anim, 0);
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// lv_anim_set_repeat_count(&bar_anim, LV_ANIM_REPEAT_INFINITE);
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// lv_anim_set_exec_cb(&bar_anim, Bar_Anim_CB);
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// lv_anim_start(&bar_anim);
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for(;;)
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{
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lv_timer_handler();
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/*
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* DMA 看门狗:兜底极端情况下 DMA 传输既没有触发完成中断
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* 也没有触发错误中断(硬件卡死/中断丢失)时,强制恢复 SPI
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* 状态机,避免画面永久冻结。正常情况下 ILI9341_WriteArea_DMA
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* 内部的信号量超时已经能处理绝大多数异常,这里只是双保险。
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* timeout_ms 要大于 ILI9341_WriteArea_DMA 内部的 100ms 超时,
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* 避免两层保护互相打架。
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*/
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ILI9341_DMA_Watchdog(180);
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osDelay(5);
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}
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/* USER CODE END StartDefaultTask */
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}
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/* Private application code --------------------------------------------------*/
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/* USER CODE BEGIN Application */
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/* USER CODE END Application */
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